Dan 5 - Design Thinking
Toga smo dana u projektima koji radimo utvrđivali stečena znanja o životnim vještinama - inspirirani Design Thinkingom.
Ovaj projekt uključuje:
1. Empatija - meditacija, aktivnosti u kojima učenici mogu podijeliti osjećaje, pogoditi osjećaje drugih, stupiti na mjesto drugih.
2. Definicija - Definirajte problem s učinkovitom komunikacijom (komunikacija između dvije ili više osoba u kojoj se željena poruka uspješno isporučuje, prima i razumije). Povratna informacija igra bitnu ulogu.
3. Ideja – kako riješiti problem
SODAS METODA (SODAS) – što je skraćenica za Situacija, Opcije, Nedostaci, Prednosti i Rješenje. Identificirajte pravi problem, svijest o emocijama, navedite rješenja, probleme i nedostatke, razdvojite probleme na komade, pitajte stručnjaka, društvenu podršku itd.
4. Prototip - pokušaj riješiti problem
5. Testom testiramo koliko je uspješno ono što smo zamisli
Day 5
On that day, we determined the acquired knowledge about life skills in project that we make. The last day of the course we create a project for our school/class /yourself inspired by Design Thinking. This project include:
- Empaty - Meditation, activities where students can share feelings, guess feelings of the others, stepping in others’ shoes..
- Define a problem with An Effective Communication ( a communication between two or more persons wherein the intended message is successfully delivered, received and understood) .The Feedback plays an essential role
- Idea – how to solve a problem
SODAS METHOD (SODAS – which stands for Situation, Options, Disadvantages, Advantages, and Solution . Identify the real problem, emotions awareness, list solutions, pors and cons, break problems into chunck, ask to expert, social support etc
4. Prototipe - attempt to solve the problem
5. Test we test how successful what we have imagined is