Day 2 – Outcomes
Using case studies and simple examples we learned how to describe the outcomes we wish to achieve and how to start implementing them through self and peer evaluation schemes, involving children in their own assessment through games, roleplay, and tangible rewards.
2. dan – Ishodi
Koristeći studije slučaja i jednostavne primjere naučili smo kako opisati rezultate koje želimo postići i kako ih početi provoditi kroz sheme samovrednovanja i vršnjačke evaluacije, uključujući djecu u vlastitu procjenu kroz igre, igru uloga i opipljive nagrade.
Activity and peer assessment:
Building the highest tower out of marshmellows and spaghetti.