About the game
Codebreakers - this is the game just for you? No matter if you've ever heard of cryptology, Caesar's cipher, or Enigma. No matter if you like math or history.
The game will appeal to anyone who loves adventure, mystery and the spirit of competition. As part of the game we successively publish short lectures discussing various subjects related to the art of ciphering and decryption, as well as some tasks to work on.
The team which will be the first in setting the Enigma rotors in Team Panel to make the word ENIGMA appears, win the game and the main prize. Teams should consist of 3 people. There are no limits concerning age of the players.
Three levels of difficulty will provide a lot of fun for beginners, as well as for initiated and, what is more interesting, you can go through beginner, adventure and Enigma level, developing skills with the course of the game. And you can win!
Why do we play?
In 1929 three students of mathematics began their adventure with cryptology that resulted in breaking the code of the German cipher machine Enigma.
At that time, they attended a cryptology course organised especially for the students of Poznan University by the Polish Cipher Bureau. Ten years later, in the face of the expected outbreak of war, they revealed to the intelligence services of befriended countries, Great Britain and France, their secrets of breaking the Enigma cipher.
This allowed the Allies to monitor a large part of the German correspondence and communication, and that was an immense support in the defeat of Nazi Germany.
To keep the memory of these events alive we organize The Web Cryptology Game CODEBREAKERS. We are pleased to welcome everyone to our 2017 edition, for three versions of the game: beginner, advanced and Enigma.
Attractive prizes will be awarded to the winners, and all players can prepare for a fascinating adventure in the world of secret agents.
We have prepared, for the present edition, a few surprises for the players. The details coming soon...
ICT World and codebreakers
We offered a cryptology challenge (as written in the application) by using Codebreakers' material in june 2018 to all participants in ICT World. tThe students had to play in international teams.
Results of the Challenge:
|Place ||Group ||Students |
|1 ||o029 ||Max K. (D), Clarisse D. (F), Elisa Carmona H.(SP) |
|2 ||m029 || Mascha W. (D), Gabaix N. (F), Marta Carrasco E.(SP) |
|3 ||n029 || Birk O. (D), Salomé B. (F), Pablo Galán C. (SP) |
Special thanks to the https://codebreakers.eu - team for giving us the opportunity to run the crypto game through their site. Many, many thanks for that. This has made our work much easier.
Enigma-Event from Heinz-Nixdorf-Forum
The message to be broken with the Turing Bombe and a crib:
000 HNC FVW
ZUFEW WVXIH ISFOZ AFKXE VIHQX HTVON VHJUX XRVOZ WMDIW GCQXZ YDPOH BDOYL QXMZL TDBA
The crib for message 000:
WETTERBERICHT X FREITAG X NULL X SIEBEN X NULL X VIER X TEMPERATUR X EINS X SECHS X C YY
The message to be deciphered to show that the key of the day had been found:
001 HNC VBY
FFFQK VTZBB SJHFU DGGTL MSGWH JHIHC QBTOC VXIOF SYEGN YSDOU FLTGW CWFK
Two additional messages:
002 HNC LTZ
JPQJH RLHNG VSCSX XECHI WWAHK IFFCN ZBRWM BYFGF JGPFK ZIXCB HJAXP VOTH
003 HNC YJL
UCMKQ HBMIS VVYJT GKLPF MOUDW NOBJQ IQAGE KPGHF TBBUQ YTYFJ BHKEW DTWVM QNQRS WXEA
Mr. Richter with the two rotors of an M3 Enigma.
Mr. Richter assembling an Enigma.
Mr. Richter assembling an Enigma.
Mr. Richter with the assembled Enigma.
The photos were taken on the occasion of a meeting of the PGU computer science teachers with the management of the Heinz-Nixdorf Forum in Paderborn.
The Bletchley Parc - The home of the codebreakers.
Sir Dermot Turing and Mr. Richter inside the Bletchley Parc.
Mr. Richter at the launch of the Turing Welchman bomb. A machine developed by Alan Turing and Gordon Welchman, which cracked the Enigma.
The pictures were taken during a private visit of Mr. Richter to Bletchley Park. The meeting of Sir Dermot Turing and Richter was initiated by the Heinz-Nixdorf Forum.