Work Process

  • Dear Participants get acquainted with the project plan first:

    Project Work Process


    November - December - January– Icebreaking activities :

    a) Students introduce themselves, complete their TwinSpace profiles with text       and an image and post information about classmates on their walls. 

    b) Who are you: Project Classes: Class photos are shared on the TwinSpace           (using jigsaw planet). Photos of students doing the puzzles of partner                 classes. 

         Project classes take a photo of themselves, turn it into a jigsaw puzzle               using and add the link on the TwinBoard.

        Partners click on the links to do the jigsaw puzzles and meet partner                  classes.  

    c) Icebreaking activities: 

    • What I know about you: Each partner class turns a class photo into a jigsaw puzzle and shares the puzzle on the TwinSpace ("Project classes"). 
    • Students brainstorm what they know about their partners' countries and add notes, photos or videos on the TwinBoard of the dedicated page  "What I know about you". 
    •  Online Christmas cards: Students prepare Xmas cards by coding them using scratch and share them into a common padlet


    • Students create a collaborative Code of Conduct in which  few ground rules are mentioned to keep this space safe for us done in collaborative way by our students. 
    • Live Event among students to present this code of conduct and to celebrate the Safer Internet Day
    • Transnational groups: Students share their scratch presentation under a scratch studio in which they introduce themselves, their hobbies, their ambitions (future job). 
    • Partners  choose the groups according to the students projects.
    • Working on forums for each team to focus on the misinformation related to the environment issues.
    • Working on Pixton via TeamClass in which each team members brainstorm, think about ideas and solutions to solve the Earth from natural and human disasters

    April- May:

    • Code4Green Behavior, using Scratch: 
    • Pupils  work in international teams to propose solutions and more attentive behavior and habits.
    • In fact, our purpose is to produce a "Green Behavior Code" to spread around in the community, families, other schools.
    • The codes are done through Scratch program  collaboratively 
    • Finally, pupils will vote for the best “Green Behavior Code” that will be our commitment to protect our environment via a Live Event 


    • Dissemination & Evaluation (students, partners and parents)