A classification of games
COMPETITION: based on the ability of the players. For example: Chess.
ALEA (means “dice”): based on the chance. For example: the roulette.
MIMICRY: based on imaging to be someone else. For example: two kids playing to “if we should be two astronauts…”. The theatre comes from these games.
ILINX (from the greek, it means vertigo): based on the feelings of the players (exaltation, panic,…). For example: merry-go-round.