BULGARIA Founder: Saint Saint Cyril and Methodius Secondary School Asenovgrad, Slavka Stoycheva

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    Activity 11

    Certification, Final Quiz with Socrative on the Skype, Assesment  and Reflections

    Final Reflection

    • Our Final Socrative Reflection poster resulted from the skype student evaluations about the project.

     

    Certification Ceremony

     

     

    • We have made an online Socrative quiz to  be evaluated by the students. The final report about that is represented by the above poster  we have created with Turkish teacher Reyhan Gunes.

    Questionare used on socrative

    Activity 10

    • Play Lab: Create a Story     Students employ all the different programming concepts they have learned in the curriculum this far to make a customized, interactive story or game of their own. Share them.

               Making A Bulletin Board and Start of  the certification

     

     

     

     

    GAMES CREATED WITH PLAY LAB

    1.Elly Matusheva

     http://studio.code.org/c/102629542

    2.Anastasia Sarafova

     http://studio.code.org/c/102452487

    3.Desislava Andreeva

    http://studio.code.org/c/102334751

    4.Dimyana Gocheva

    http://studio.code.org/c/102452487

    5.Esra Balaban

    https://studio.code.org/c/104267516

    6.Sali Salim

    https://studio.code.org/c/49234882

    7. Maria Gocheva

    https://studio.code.org/c/104266106

     

    Activity 9

    Binary Bracelets       Students create bracelets from a paper template that is a binary representations of the first letter of their name. Students learn that the same set of data can be represented in more than one way.

    SKYPE SESSION with Tevfik ileri Secondary School, Ankara, Turkey on PhotoPeach

    http://photopeach.com/album/rpa545

     

    • Planning skype session before it takes place!

    ACTIVITY 9 BINARY BRACELETS on PhotoPeach

     

    http://photopeach.com/album/116pcr3

     

    Activity 8

    Conditionals    To learn about conditional statements, students play a card game and create rules like “If I draw a red card, I get a point” and “If I draw a black card, you get a point.”

    ACTIVITY 8 CONDITIONALS WITH CARDS on PhotoPeach

    http://photopeach.com/album/naww25

     

    Activity 7

    Relay programming      Students run a relay race, where they dash across the yard to write an algorithm based on a "Graph Paper Programming" image. They can only write one instruction at a time and if there's an error, they have to erase everything back to the error.

    I MAKE MY FIRST APP- MIT App Inventor - ACTIVITY 7 on PhotoPeach

    http://photopeach.com/album/17jsuya

     

    Activity 6

    Getting Loopy   This lesson introduces the programming concept of loops (repeated instructions) through a dance activity. Students will learn simple choreography and then be instructed to repeat it.

    I MAKE MY FIRST APP- MIT App Inventor - ACTIVITY 6 on PhotoPeach

    http://photopeach.com/album/144u7lj

     

    Activity 5

    Real-Life Algorithms-Airplanes:   This lesson calls out ways we use algorithms in our daily lives. This lesson also focuses on the bigger picture of computer science and how algorithms play an essential part.

     

    UNPLUGGED ACTIVITY 5 on PhotoPeach

    http://photopeach.com/album/yu7j23

     

    Activity 4

    Graph Paper Programming Students write an algorithm (a set of instructions) using a set of predefined commands to direct their classmates to reproduce a drawing.

    Coding-Unplugged Activity Four on PhotoPeach

    http://photopeach.com/album/ujhe59

     

    Activity 3

    Teacher Sign up for code.org

     

    Activity 2

    Describing Our School and Ourselves

    eTwinning project I MAKE MY FIRST APP- MIT App Inventor on PhotoPeach

    http://photopeach.com/album/10j57oc

     

    Proudly introducing our school on PhotoPeach

    Activity 1-Click for instruction

    Introduction-Dream