İnnovation ın Preschool Education
Technologies that offer us numerous possibilities have affected education and have become an integral part of education. The starting point in education is pre-school education. Preschool age, which is the most important time that should not be wasted, requires the correct use of technology. Children should be introduced to technology, but attention should be paid to its correct use. The technology used in pre-school education should be suitable for the developmental characteristics of children. However, compliance with the curriculum is also important. In this context, our project has the primary goals of being individuals who use technology, not using technology, with the use of correct technology in early childhood, guidance for families, researching and applying innovative applications suitable for children, and raising them.
Goals
Emphasize the importance of preschool education
To eliminate misperceptions about preschool education
To increase the quality of preschool education
To increase digital competencies in pre-school education in terms of teachers, students and parents
Guiding parents and students in using the right technology
To increase the attention and concentration of students with digital applications
To draw attention to the development of technology over time
To make coding studies in preschool education
Support the use of effective web2 tools for student-parent-teachers
Giving and reinforcing the gains in preschool education program with the help of technology
Improving technology literacy with Code.org, Fatih-EBA
To make students acquainted with augmented reality studies.
Developing 21st century skills (critical thinking, problem solving, creative thinking…)
To make students acquainted with augmented reality studies.
Working in collaboration with project partners.
Working Process
October: Project partners to introduce themselves, schools, city and country. Obtaining permission documents. Preparation of project logo, posters, brochures, trailers and videos. use of Web 2 tools, registering with partners at code.org and conducting studies at student level, European Coding Week
November: Introducing the digital application appropriate to the student level
December:Presentations and joint exhibitions highlighting the development of technology over time , Presentations and map study about the Domestic Goods Letter Conscious use of technology seminar for parents
Project partners to introduce a web2 tool and other members to use it,
January:Obtaining certificates by continuing to code coding from Code.org and using Web2 tools , virtual classroom applications
February:Celebrating a safe internet day,Informing families about this, Continuing digital applications suitable for students in class and at home, virtual classroom applications
March: Augmented reality studies and mobile applications,Implementation of web2 tools determined by teachers Studies suitable for specific days and weeks
Science and Technology week celebrations,
student presentations-student meetings,
virtual classroom applications
April:Promotion of digital applications suitable for the student level
Introduction and implementation of selected applications for studentsStudies suitable for certain days and weeks, Virtual classroom application
May:
Presentation and implementation of selected applications for students, virtual museum class, robot dance, online meetings
June : closing meeting certificates virtual exhibition final product
The plan may change with the ideas of the project members
Changes and additions made to the plan during the process are highlighted in red. The plan was shaped by the consensus of all partners.
Expected Results
Making a difference in preschool education
Increasing digital competences in pre-school education in terms of teachers, students and parents
Early development of the right technology
Promotion of safe internet usage, awareness of families
Harmonization with the vision of 2023
Creation of common products
Drawing attention to the rapid development of technology over time, holding an electronic waste exhibition and delivering waste to the necessary institutions
Code.org develops technology literacy with Fatih-EBA
Effective use of Web2 tools
Innovative studies and sample applications in pre-school education