# Project planning

  • Images from Pixabay

    WHAT WE DO ACTIVITIES AND PAGES OBJECTIVES DEADLINE
    Introducing our schools and students

    - We locate our schools on a Google Earth map

    Let's introduce ourselves

    - To become more familiar with the use of digital tools and to use them as a resource to create the different challenges.

    - To acknowledge that the new technologies are a means of communication, an information source and tools to facilitate our work, both collaboratively and individually.

    - To promote the idea of Europe among the students and the schools.

    - To improve the students' level of English through its use.

    20th November

    Presenting the story "The siege of Troy"

    - Our students get to know about the battle of Troy

    Troy Horse begins...

    - To promote the cultural heritage through the story of the siege of Troy, as a simile between how the Trojan inhabitants fought against the horse and how our students will have to beat the virus on the escape room.

     

    30th November, 2020
    Creation of the logo

    - We create the logo for the project 

    The logo for our digital struggle

    - To develop our students' artistic competences through drawings and all kinds of creations. December, 2020
    Introducing the escape room of the project and ourselves

    - Project, students and teachers's presentation as the project trailer

    Escape room trailer video

     

    - To improve and promote the English language teaching and learning through collaborative work using the new technologies providing real communication among our students from the different member countries.

    January-March 2021
    Creating safe profiles and getting to know our partners

    - Our students create their profile on Twinspace safely with an avatar and interact with others on the Twinspace Forum

    Let's introduce ourselves

    - To improve the students' level of English through its use.

    - To develop our students' creativity, problem solving skills and persistance.

    16th April, 2021
    Making international groups

    - Our students pick a danger they can face on the Internet and that's what their international group will be about

    Trojans and Greeks in international groups

     

    - To be aware of the dangers on the Internet, learning about digitalisation and safety on the Internet. 27th April 2021
    Escape room: stage 1

    - Our students, working in international groups, create six puzzles related to dangers on the Internet, which are step 1 of the escape room. They'll have to solve them in order.

    Escape room (stage 1): Dangers on the Internet

     

    - To use and implement unplugged and plugged programmes for coding.

    - To be aware of the dangers on the Internet, learning about digitalisation and safety on the Internet.

    - To develop the ability of learning to learn in our students, learning how to manage with the information needed and to create their own challenges in the virtual escape room.

    - To develop our students' artistic competences through drawings and all kinds of creations.

    - To improve the students' level of English through its use.

    5th June 2021
    Escape room: stage 2

    - More puzzles related to computational thinking and coding are made this time by the teachers, which continue from the ones created by our students.

    Doing the escape room (stages 1 & 2)

     

    - To apply fundamental programming concepts, using an escape room to grade the steps of learning.

    - To use and implement unplugged and plugged programmes for coding.

    - To improve the students' level of English through its use.

    15th June 2021

    Evaluation

    Students: kahoot about all the activities and the project (playing all the schools at the same time online)

    Teachers: Google Form

    Families: 

    Students' evaluation and impact of the results

    Project evaluation- it's teachers' turn!

    - To develop the ability of learning to learn in our students and teachers.

    - To improve the students' level of English through its use.

    23rd June 2021
    Dissemination

    Our project is disseminated in different ways in our schools and towns.

    Dissemination of the project

    - To promote the idea of Europe among the students and the schools. November 2020- June 2021

    Here are the links to the documents on Drive where we have been planning all the activities, tasks and tools for the project:

    - Document for the initial planning and organisation of the project:

    https://docs.google.com/document/d/1wjBS8L_URJKzW3UpsdO52lqXyeVjn5Z9BI0z89vuXLk/edit?usp=sharing

    - Document for the design of the script for the video and for the escape room:

    https://docs.google.com/document/d/1srqGynhL-BVwJ_2b6EgS0S5gDUpaLH9Hg1J3egpcHRQ/edit?usp=sharing