Day 1

  • The aim of this meeting was to provide students and teachers with knowledge about the supporting education with games in technology, creative works and materials and also social activities.

    The participants took part in workshops about Multimedia games, a seminar with a Panel of health experts and a conference about involving games in the classroom. Students also visited a science and technology places. Language learning apps and ICT tools were trained during excursions. Students took part in Hour of Code and tracked their European language Portfolio.