Translations and drawings

  •  

     

     

     

    Translations

     

    Comic page

    (click on your

    team)

    -☺-

    GL

    CS

    RO

    FR

    IT

     

     

    EN

     

    -i-

    Team 1 x D D D D D     D   x
    Team 2 x D D D D D     D   x
    Team 3 x D D D D D     D   x
    Team 4 x D D D D D     D   x
    Team 5 x D D D D D     D   x
    Team 6 x D D D D D     D   x
    Team 7 x D D D D D     D   x

    -☺- Cartoons

    -i- Illustrations

    X: Translation done

    D: Draft in PDF done

    .

    TRANSLATIONS

    Translators of each team with the script finished, can start to work.

    This year we use Google Docs.

    Click on your team in the chart above and you'll be directed to the shared document where you can write the translation

    .

    CARTOONS

    Cartoonists of each team, do the following tasks:
    1. Download and print this template.
    2. Draw the story comic page, following the writers’ plot and indications (English version of the Google Docs).
    3. It is forbidden to show close-up drawings of Pek. It's important to describe the situation, the place, etc, but not Pek's face. In comic pages, Pek is just a dot.
    4. First frame: Pek jumping out the shoe and a brief introduction.
    5. Draw thin borders. The space between two frames must be 2 millimeters. Don't create strange shaped frames.
    6. Don't draw anything important near the frames' borders, because it will be probably cut.
    7. Don't state text. Text will be put later. Don't draw balloons, like in this page. Let some space to place the text into later.
    8. It’s very important to draw close figures in order to make it easier for the students in charge of the coloring part of the process.

    .

    Drawing process:

    • Draw on the template, with pencil.
    • Then, draw with black ink.
    • Pencil remnants must be erased.
    • The page is scanned: (Remember: black ink, no pencil, no text).
      • Mode: color photo.
      • Resolution: 300 dpi.
      • Full page, with margins.
      • Save it as a bitmap or PNG format.
        Filename: Number_BW.bmp
        Zip it in: Number_BW.zip
        (Example: 1_BW.zip is the name of the cartoon for "Team 1").
    • The ZIP is uploaded to this page, in the folder "CARTOONS".
     
    .

    ILLUSTRATIONS

    Illustrators have to draw something fun about Pek in the travel of their team.

    - Close-ups of Pek are allowed, but it isn't compulsory.

    - Better in A4 format, but it can be smaller. Scanned in 300dpi. > BMP or PNG format.

    - It can be in black and white or color (painting it with any material or software application as GIMP).

     

    REALISATION OF THE COMIC BOOK

    Once you finish your page:

    - Add it in Materials

    - All your files should be in .pdf

    - Name your file according to your team and the language :

    Team 1 : 1 IT, 1 GL, 1 CS, 1 EN, 1 FR

    Team 2 : 2 IT, 2 GL, 2 CS, 2 EN, 2 FR

    Team 3 : 3 IT, 3 GL, 3 CS, 3 EN, 3 FR

    Team 4 : 4 IT, 4 GL, 4 CS, 4 EN, 4 FR

    Team 5 : 5 IT, 5 GL, 5 CS, 5 EN, 5 FR

    Team 6 : 6 IT, 6 GL, 6 CS, 6 EN, 6 FR

    Team 7 : 7 IT, 7 GL, 7 CS, 7 EN, 7 FR

    - All the pages will be compiled to finalise the comic book, we will use ISSUU