13. Gamification

  • Gamification is the application of game-design elements and game principles in non-game contexts as our eTwinning project. We will use crosswords, quiz, fill in the blanks... Our games are for everyone wants play to know Solomos and what he does. We are open-mind students and teachers and we would like if someone wants to play with us. Let's start! Have you seen our video about Solomos? Now you can play with the game

     

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