During a three-year period the following results will be implemented:
1. Erasmus + panoramic project digital wall where general information about the project will be regularly renewed. (A1)
2. Project's website using Twinspace as a collaborative platform for participants to work on the project. (A2)
3. Aurasma and QR codes applications usage and guides to get a clear picture before starting the implementation of activities. (A3)
4. Sharing knowledge on Aurasma and QR codes among students and colleagues. To master creating QR codes to bring school’s work to life, to provide links to websites. (A4)
5. Preparation of presentation of school and country get get closer to cultural diversity of partners. (A5)
6. Logo contest. With the help of LogoDesign Enginer or Graphic Springs applications create project's logo. The project team at each school chooses the best 3 logos for voting. The winner is voted online with the usage of Poll Maker to begin collecting information immediately. (A6)
7. Creation of QR codes or Aurasma digital gift cards. Preparation of 3 musical Christmas and New Year congratulations from each partnerschool using local town's/city's, schools' decorations to be shared with partners by Aurasma channel or emails. Each school’s coordinator place QR codes or printed out pictures on the Erasmus+Wall for congratulations to be available for teachers, students, school staff, parents. (A7)
8. Preparation of artistic performance (music/dram) to be presented during all learning events by all partnerschools, related to Latvian, Lithuanian, Turkish, Spanish, Portuguese, Croatian and Greek culture. Each partnercountry supplies partnerschools with music sheets in advance for the participants to get prepared for next meeting/event. (A8)
9. Summarizing project results at the end of each project year. Website updating. Survey analysis on project activities, intellectual outputs and transnational meetings. Evaluation and reflection on cooperation, common communication, outputs, results and meetings. Final report will be prepared on Mobility Tool platform for submission to NA.(A9)
10. Working out of an ebook ‘’How to be safe in the internet’’ with the usage of Creative Book Builder application. (A10)
11. Merry Christmas and Happy new year!!! Create Aurasma gift cards. Preparation of Aurasma Studio 3 animated Christmas and New Year drawings from each partnerschool to be sent by emails. Each school’s coordinator place QR codes on the Erasmus+Wall for congratulations to be available for teachers, students, school staff, parents. (A11)
12. Reality map "Famous musicians and musical instruments". Using Aurasma app in order to create opportunities for exploring famous world's musicians and musical instruments into the classroom in a very futuristic way. (A12)
13. Reality map "Power of number 7". Learning and teaching material on developing innovative practices related to Power of number Seven in the world. The output will cover such general education subjects as: music, Art, geography, social studies, natural sciences on Aurasma platform. (A13)
14. “My school’s rules” collage creation with the help of Collage Maker application online. (A14)
15. Reality map "The Power of 7 EU partnercountries" QR codes information on increasing cultural diversity, improving knowledge on geography, history. (A15)
16. Create Aurasma or QR codes gift cards. Preparation of Aurasma Studio 3 national Christmas and New Year congratulations with audio and video files from each partnerschool to be shared with partners. Each school’s coordinator place QR codes on the Erasmus+Wall for congratulations to be available for teachers, students, school staff, parents. (A16)
17. Mandalas painting with the usage of Mandala Painter Lite application describing emotions and feelings fulfilling the task. Mandela voting online using Poll Maker application. (A17)
18. Preparation of Real Aurasma “Thank you” letters. Each partnerschool exchanges with Trigger images by Aurasma channel or e-mails to be sticked on the Erasmus+Wall at each school. (A18)