2-Introduicing games and videos

  • Activity 2 : before december20th

    MASCOT INVESTIGATE : WHO ARE YOU?Each class chooses a game on the digital tool "Learning Apps" so that each student is presented in English (for example: memory game, who is who? ...) and integrates it in the page of the Twinspace "introduction game" The mascot (s) participate(s) to this game.

    Have a look!

    https://www.pictramap.com/app/view?p=7a5f7b