Games for Active Learning [G.O.A.L.]

The project is an Erasmus+ KA2 project, which uses the eTwinning platform as a commonplace to share ideas and materials. The overall purpose of the project is to promote the inclusion of children belonging to vulnerable social groups in school, local and wider society, through games and other playful activities. During the two-year project, a variety of educational games will be designed and exchanged between the partner schools. Students will get to know each other through these games, which are expected to activate their motivation for participation while fostering social skills such as empathy, understanding and social acceptance.

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