Use of Technology

  • Use of technology in project activities

     

    • Sessions have been organised for pupils to discover the Twinspace portal and its gadgets at the very beginning of the project

    • Teachers discovered the Twinspace gadgets and collaboratively used them to design and share the project activities.

    • A Twinspace Page dedicated to WEB 2.0 Tools was prepared for all the project  participants.

    • All partners presented briefly their schools on Twinboard by using google maps and photo edition tools like collages.

    • All partners presented the pupils in the project on Twinboard by using google maps and photo edition tools like collages.

    • Through logo challenge activity, pupils have experienced web-based design tools as well as voting tools.

    • French students carried out Ads for Woodies  activity and  experienced video-making and sharing tools. All the partners watched the ads videos to share the experience.

    • In Activity 1, pupils used Twinspace Forum portal actively.

    • In Activity 2, pupils used Netflix portal as well as Twinspace Forum portal.

    • In Activity 3, pupils used presentation tools, video recording, editing and sharing tools to record and publish the Summit activity.

    • For the final activity of creating a collaborative e-book, pupils and teachers experienced storyjumper portal.

    • All project participants used evaluation tools  for project assessment.

    • Tools like Zoom portal, spinwheel, googledrive, etc have  also been used by all project participants for making project activities more motivative and delightful.