The project starts from the natural inclination of the children for the play in all its shapes.Playing is a means of entertainment and fun; this project wants to reconsider first of all its socialisation aspect ,in these days, where the video-game often represents an isolating pastime. It also wants to create an invisible but strong connection through different generations (childhood and elderly people) and different cultures; the sharing of the information about each partners’ old traditional games would be a good way to search for any affinities between them.