BREAKING (fake) NEWS!

In a society in which false information is in all the media, it is urgent to find a solution to a problem that affects a large population. And we believe that the solution is in the hands of our students, young people whose analytical and critical thinking, creativity and communication skills can change the world into a more reliable and safer one. They just need to be raised awareness of such a huge problem and its evil consequences. And as gamification is one of the most effective methodologies to get their attention and increase their levels of motivation, this project will have an escape room on the topic of fake news as one of the final outcomes.

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