When we look at the characteristics of Generation Z individuals who make up the student body today; we see that they mostly prefer to socialize and spend time on digital games and social media on digital platforms. Various Web 2 tools, coding, etc. in our project. By using activities, we aim to reach students of this generation more easily and to create an effective and enjoyable learning experience in which they are active participants. In the project, current and cultural issues will be examined in different dimensions with the titles of journeys to the past and the future every month. By including digital applications and basic coding activities, we will enable students to get to know their own cultures and different cultures (traditional dance, music, food, historical artifacts, museums, natural beauties) and make them connect with the past. Critical thinking and problem-solving skills will be developed by examining the situation of current issues (Global climate crisis, gender equality, media literacy, and disinformation) at different times and raising awareness.