Gamified Math Lessons

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Gamification is as the process of incorporating gaming elements into anything outside the realm of gaming. The application of game principles and elements in the online learning environment is considered in the project to influence behavior, increase motivation and encourage student participation. In the distance education process, it is aimed that students will be more involved in the mathematics learning process and continue to strive. In the project, it is aimed that students attend the lessons more and learn with fun and reduce the anxiety that has increased even more in the distance education process. The project is aimed at students between the ages of 11-14.

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