Hands on Educational Technology

  • Aim: The pupils comprehend basic terms of Educational Technology

    Organizing

    1. Creation of a glossary in English which conains key terms of modern educational technology.

    2. Extra care so that the language level can adapt to the target group (12-13 y.o. children).

    3. Sharing the material to the pupils

    4.Set up a Kahoot game based on the glossary. 

    5. During an online session, the children of all the countries participate to the Kahoot game and compete with each other.

    Benefits:

    1. The activity is a combination of understanfing technology and English language acquisition

    2. The pupils compete with their peers from other countries. In this way they come across the challenges they will face later in their adult life.