Catch Scratch and code a message!


The aim of the project is to introduce students to an innovative environment for program development: Scratch. This platform is freely accessible at and provides a visual environment for creating animations and games, using traditional paradigms of programming, multitasking and multimedia objects. The idea of this eTwinning-project “Catch Scratch and code your message!” is that the students create Scratch animations or games chiefly about their country and their school.

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